m_tmxMapx.on(“gameServerHeart”, function (event) {
注册事件后,在某处发送事件
heartTimeoutTime = new Date().valueOf() - heartTimeoutTime;
var eventData = new cc.Event.EventCustom(“gameServerHeart”, false)
eventData.setUserData(heartTimeoutTime);
let m_tmxMapx = cc.ll.nodeUtil;
m_tmxMapx.dispatchEvent(eventData);
发现on事件调用很多次,而且是持续增加,第一次执行6次,,第二次400-500,,递增。。请问哪里写错了吗,nodeutil是 node