creator 2.0.9版本webview在iOS里面闪退

具体情况如下:
用creator开发棋牌游戏大厅,增加了一个webview的连接窗口,ios端在手机上运行,点击H5里面一个带界面刷新,或者是跳转的时候会直接闪退,android正常,报错如下:

2019-04-13 16:06:06.963970+0800 client-mobile[511:71633] WF: _WebFilterIsActive returning: NO
2019-04-13 16:06:12.879074+0800 client-mobile[511:71633] CoreAnimation: [EAGLContext renderbufferStorage:fromDrawable:] was called from a non-main thread in an implicit transaction! Note that this may be unsafe without an explicit CATransaction or a call to [CATransaction flush].
2019-04-13 16:06:12.883485+0800 client-mobile[511:71633] CoreAnimation: [EAGLContext renderbufferStorage:fromDrawable:] was called from a non-main thread in an implicit transaction! Note that this may be unsafe without an explicit CATransaction or a call to [CATransaction flush].

frameSizeChanged = 4096
frameSizeChanged = 4096
frameSizeChanged = 4096
frameSizeChanged = 4096
[ERROR] (/Users/a1/Documents/workspace/bkapp/client/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 4775): glUniformMatrix4fv((GLint)p[1], elementCount / 16, (GLboolean)p[2], &p[4]); GL error 0x502: GL_INVALID_OPERATION
[ERROR] (/Users/a1/Documents/workspace/bkapp/client/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 4781): glUseProgram((GLuint) p[1]); GL error 0x501: GL_INVALID_VALUE
[ERROR] (/Users/a1/Documents/workspace/bkapp/client/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 4775): glUniformMatrix4fv((GLint)p[1], elementCount / 16, (GLboolean)p[2], &p[4]); GL error 0x502: GL_INVALID_OPERATION
[ERROR] (/Users/a1/Documents/workspace/bkapp/client/build/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp, 4775): glUniformMatrix4fv((GLint)p[1], elementCount / 16, (GLboolean)p[2], &p[4]); GL error 0x502: GL_INVALID_OPERATION

有没有大佬遇到过类似的问题,求解答

glUniformMatrix4fv((GLint)p[1], elementCount / 16, (GLboolean)p[2], &p[4]); GL error 0x502: GL_INVALID_OPERATION
我也遇到了。就是在webview的场景 切换场景就崩了

没遇到过这类问题,暂无法复现,能提供demo不?非常感谢!

我也遇到了,我是接入sdk的时候 激励视频广告过后关闭视频的时候回到游戏界面卡死,但是游戏逻辑还在运行,但是ui界面不更新

请问楼主解决了吗

我也遇到了,你们解决了吗?2.0.10也有这个问题

我也遇到了,返回的时候偶尔卡住,有解决方案了么

能不能给个demo呢?
指明使用的手机系统版本。

还没人解决么,我也遇到了

有解决办法么

急需解决 卡住好几天了 iOS模拟器可以 真机会闪退

我这边与flutter对接 手机系统是iOS12.1
https://www.jianshu.com/p/eee692736632
我是按照这个教程弄的
模拟器可以运行 真机不可以

https://forum.cocos.com/t/creator-2-0-9-webview-ios/76434这个人有demo

我也遇到了这个问题,降到1.10.1版本就正常了,你可以尝试一下

同样出现了这个问题,在native中,cocos第二次启动的时候,这是什么东西没赋值吗?
E/renderer: (247): glDeleteProgram(_glID); GL error 0x501: GL_INVALID_VALUE:~Program