CocosCreator 在mac下构建发布iOS遇到的问题

如题:CocosCreator 1.3.2 在mac下构建发布iOS时,到编译的时候总是失败,错误日志如下:
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
“vtable for std::basic_ios<char, std::char_traits >”, referenced from:
mozToString(long long) in libjscocos2d iOS.a(Decimal.o)
mozToString(unsigned long long) in libjscocos2d iOS.a(Decimal.o)
mozToString(long long) in libjs_static.a(Decimal.o)
mozToString(unsigned long long) in libjs_static.a(Decimal.o)
mozToString(long long) in libjscocos2d iOS.a(Decimal.o)
mozToString(unsigned long long) in libjscocos2d iOS.a(Decimal.o)
mozToString(long long) in libjs_static.a(Decimal.o)
mozToString(unsigned long long) in libjs_static.a(Decimal.o)
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Showing first 200 warnings only
** BUILD FAILED **
The following build commands failed:
Ld /Users/gg/Documents/xx/xx/build/jsb-default/publish/ios/xx.app/XX-mobile normal i386
(1 failure)
Build failed: Take a look at the output above for details.

请问你使用了自定义的 native 引擎吗?这个报错看起来是 spidermonkey 的预编译库在链接时遇到问题了。

您好,感谢您的回复,我使用的是内置引擎

感谢各位的回复,问题已经解决了,在mac下构建时,需要把build文件下之前构建的内容先清除,否则会进行合并,这就是出错的原因。