游戏上线以来,苹果后台显示好多崩溃。弄了个第三方报错统计,比较多的是这两个:
0 libsystem_kernel.dylib __pthread_kill + 8
1 libsystem_pthread.dylib pthread_kill + 112
2 libsystem_c.dylib abort + 140
3 libsystem_malloc.dylib _szone_size
4 majiang-mobile void* std::__1::__thread_proxy<std::__1::tuple<void (__JSDownloaderDelegator::)(), __JSDownloaderDelegator> >(void*) + 347144
5 majiang-mobile void* std::__1::__thread_proxy<std::__1::tuple<void (__JSDownloaderDelegator::)(), __JSDownloaderDelegator> >(void*) + 328424
6 majiang-mobile void* std::__1::__thread_proxy<std::__1::tuple<void (__JSDownloaderDelegator::)(), __JSDownloaderDelegator> >(void*) + 331892
0 majiang-mobile JSCCBAnimationWrapper::animationCompleteCallback() + 857820
1 majiang-mobile void* std::__1::__thread_proxy<std::__1::tuple<void (__JSDownloaderDelegator::)(), __JSDownloaderDelegator> >(void*) + 343424
2 majiang-mobile void JSB_cpBody_each_func(cpBody*, cpArbiter*, void*) + 3683236
3 majiang-mobile __cxa_throw + 188448
4 libsystem_c.dylib __cxa_finalize_ranges + 392
5 libsystem_c.dylib exit + 24
6 UIKit +[_UIAlertManager hideAlertsForTermination]
7 UIKit ___102-[UIApplication _handleApplicationDeactivationWithScene:shouldForceExit:transitionContext:completion:]_block_invoke.2098 + 792
8 UIKit __runAfterCACommitDeferredBlocks + 292
9 UIKit __cleanUpAfterCAFlushAndRunDeferredBlocks + 560
10 UIKit __afterCACommitHandler + 168
11 CoreFoundation _CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION + 32
看不懂啊。。。