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Creator 版本:2.0.9
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目标平台: iOS
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详细报错信息,包含调用堆栈:
2019-05-22 10:32:13.443536+0800 [1932:613002] Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)
2019-05-22 10:32:13.443574+0800[1932:613002] Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)
2019-05-22 10:32:13.443593+0800[1932:613002] Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)
2019-05-22 10:32:13.443606+0800[1932:613002] Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)
2019-05-22 10:32:13.443655+0800[1932:613002] GLDRendererMetal command buffer completion error: Error Domain=MTLCommandBufferErrorDomain Code=4 “Ignored (for causing prior/excessive GPU errors) (IOAF code 4)” UserInfo={NSLocalizedDescription=Ignored (for causing prior/excessive GPU errors) (IOAF code 4)}
2019-05-22 10:32:13.443685+0800[1932:613034] Terminating due to blacklisting by kernel driver -
重现方式:
GPUImageView 和
UIView *_cocosView = (__bridge CCEAGLView *)cocos2d::Application::getInstance()->getView();
添加到同一个父View上 -
崩溃到 GPUImage 代码中
- (void)presentBufferForDisplay;
{
[self.context presentRenderbuffer:GL_RENDERBUFFER];
}