一开始没设置cocos_root出错,后来我在genbindings.py里面设置
cocos_root = os.path.abspath(project_root)
cocos_root = os.path.abspath(’/Applications/Cocos/frameworks/cocos2d-x-3.7’)
我的ndk是r10c,运行的时候出现了一大堆类似的错误如下:
Errors in parsing headers: 1. <severity = Warning, location = , details = "'FLT_DIG' macro redefined"> 2. <severity = Warning, location = , details = "'DBL_DIG' macro redefined"> 3. <severity = Warning, location = , details = "'FLT_MAX' macro redefined"> 4. <severity = Warning, location = , details = "'DBL_MAX' macro redefined"> 5. <severity = Warning, location = , details = "'FLT_MIN' macro redefined"> 6. <severity = Warning, location = , details = "'DBL_MIN' macro redefined"> ``` 郁闷了,最终还是显示File "/Users/ZY/Documents/otherManGame/CocosJSBindTest/tools/bindings-generator/clang/cindex.py", line 2225, in from_source raise TranslationUnitLoadError("Error parsing translation unit.") TranslationUnitLoadError: Error parsing translation unit. ------------------------------------- Generating javascript bindings fails. ------------------------------------- ``` 有哪位大神知道这些问题怎么解