Xcode 7 调试问题 lua 接入报错

Undefined symbols for architecture arm64:
“anysdk::framework::PluginParam::PluginParam(char const*)”, referenced from:
tolua_anysdk_PluginParam_create(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::ProtocolIAP::_paying”, referenced from:
anysdk::framework::ProtocolIAP::resetPayState() in anysdkbindings.o
“anysdk::framework::AgentManager::getFrameworkVersion()”, referenced from:
tolua_anysdk_AgentManager_getFrameworkVersion(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::PluginManager::end()”, referenced from:
tolua_anysdk_PluginManager_endManager00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginManager::getInstance()”, referenced from:
tolua_anysdk_PluginManager_getInstance00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginParam::PluginParam(std::__1::map<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::less<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > >, std::__1::allocator<std::__1::pair<std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > const, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator > > > >)”, referenced from:
tolua_anysdk_PluginParam_create(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::PluginFactory::getInstance()”, referenced from:
tolua_anysdk_PluginFactory_getInstance00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginParam::PluginParam(bool)”, referenced from:
tolua_anysdk_PluginParam_create(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::PluginManager::unloadPlugin(char const*, int)”, referenced from:
tolua_anysdk_PluginManager_unloadPlugin00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginManager::loadPlugin(char const*, int)”, referenced from:
tolua_anysdk_PluginManager_loadPlugin00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::getInstance()”, referenced from:
tolua_anysdk_AgentManager_getInstance00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::getChannelId()”, referenced from:
tolua_anysdk_AgentManager_getChannelId00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::unloadAllPlugins()”, referenced from:
tolua_anysdk_AgentManager_unloadAllPlugins00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::loadAllPlugins()”, referenced from:
tolua_anysdk_AgentManager_loadAllPlugins00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginParam::PluginParam(float)”, referenced from:
tolua_anysdk_PluginParam_create(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::AgentManager::loadALLPlugin()”, referenced from:
tolua_anysdk_AgentManager_loadALLPlugin00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginParam::PluginParam()”, referenced from:
tolua_anysdk_PluginParam_create(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::PluginFactory::purgeFactory()”, referenced from:
tolua_anysdk_PluginFactory_purgeFactory00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::init(std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >, std::__1::basic_string<char, std::__1::char_traits, std::__1::allocator >)”, referenced from:
tolua_anysdk_AgentManager_init00(lua_State*) in anysdkbindings.o
“anysdk::framework::PluginParam::PluginParam(int)”, referenced from:
tolua_anysdk_PluginParam_create(lua_State*) in anysdk_manual_bindings.o
“anysdk::framework::AgentManager::getCustomParam()”, referenced from:
tolua_anysdk_AgentManager_getCustomParam00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::end()”, referenced from:
tolua_anysdk_AgentManager_endManager00(lua_State*) in anysdkbindings.o
“anysdk::framework::AgentManager::unloadALLPlugin()”, referenced from:
tolua_anysdk_AgentManager_unloadALLPlugin00(lua_State*) in anysdkbindings.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)

检查下AnySDK的库文件是否有在工程里。。

工程/Build Setting->Search Path/Build Phase->Link Binary With Libraries这三个地方都要有