spine 在cocos2d js 3.16 jsb 到 android 崩溃?

spine 在 cocos2d js 3.16 和 3.15.1 jsb 到 android 崩溃

新建工程 没有其他的 就加入 spine 动画 就不行了,错误如下:

01-10 11:54:14.224: A/libc(7631): Fatal signal 11 (SIGSEGV) at 0x00000038 (code=1), thread 7646 (Thread-140)
01-10 11:54:14.288: W/ResourceType(640): No package identifier when getting name for resource number 0x00000000
01-10 11:54:14.292: W/ResourceType(640): No package identifier when getting name for resource number 0x00000000
01-10 11:54:14.324: I/DEBUG(151): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
01-10 11:54:14.324: I/DEBUG(151): Build fingerprint: ‘Android/vbox86p/vbox86p:4.2.2/JDQ39E/eng.work.20170426.153421:eng/test-keys’
01-10 11:54:14.324: I/DEBUG(151): Revision: ‘0’
01-10 11:54:14.324: I/DEBUG(151): pid: 7631, tid: 7646, name: Thread-140 >>> org.cocos.test7 <<<
01-10 11:54:14.324: I/DEBUG(151): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000038
01-10 11:54:14.400: I/DEBUG(151): eax 00000000 ebx 1a020020 ecx 00000038 edx 3f800000
01-10 11:54:14.400: I/DEBUG(151): esi 00000038 edi ffffffc8
01-10 11:54:14.400: I/DEBUG(151): xcs 00000073 xds 0000007b xes 0000007b xfs 00000043 xss 0000007b
01-10 11:54:14.400: I/DEBUG(151): eip 9d69dc1d ebp 1a02ff6c esp 1a02fe84 flags 00010246
01-10 11:54:14.400: I/DEBUG(151): backtrace:
01-10 11:54:14.400: I/DEBUG(151): #00 pc 00133c1d /system/lib/libwin.so
01-10 11:54:14.400: I/DEBUG(151): #01 pc 0013345e /system/lib/libwin.so
01-10 11:54:14.400: I/DEBUG(151): #02 pc 001331d0 /system/lib/libwin.so
01-10 11:54:14.400: I/DEBUG(151): #03 pc 001362ef /system/lib/libwin.so
01-10 11:54:14.400: I/DEBUG(151): stack:
01-10 11:54:14.400: I/DEBUG(151): 1a02fe44 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe48 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe4c 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe50 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe54 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe58 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe5c 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe60 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe64 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe68 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe6c 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe70 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe74 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe78 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe7c 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe80 00000000
01-10 11:54:14.400: I/DEBUG(151): #00 1a02fe84 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe88 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe8c 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe90 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe94 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe98 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fe9c 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fea0 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fea4 00001fa0
01-10 11:54:14.400: I/DEBUG(151): 1a02fea8 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02feac 011cb88c
01-10 11:54:14.400: I/DEBUG(151): 1a02feb0 00001fa0
01-10 11:54:14.400: I/DEBUG(151): 1a02feb4 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02feb8 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02febc 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02fec0 00000000
01-10 11:54:14.400: I/DEBUG(151): … …
01-10 11:54:14.400: I/DEBUG(151): #01 1a02ff74 15302338 /data/app-lib/org.cocos.test7-2/libcocos2djs.so (spine::SkeletonRenderer::draw(cocos2d::Renderer*, cocos2d::Mat4 const&, unsigned int)+196)
01-10 11:54:14.400: I/DEBUG(151): 1a02ff78 1a020020
01-10 11:54:14.400: I/DEBUG(151): 1a02ff7c 1a02ff80 [stack:7646]
01-10 11:54:14.400: I/DEBUG(151): 1a02ff80 1a02ff84 [stack:7646]
01-10 11:54:14.400: I/DEBUG(151): 1a02ff84 15302338 /data/app-lib/org.cocos.test7-2/libcocos2djs.so (spine::SkeletonRenderer::draw(cocos2d::Renderer*, cocos2d::Mat4 const&, unsigned int)+196)
01-10 11:54:14.400: I/DEBUG(151): 1a02ff88 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02ff8c 00000002
01-10 11:54:14.400: I/DEBUG(151): 1a02ff90 98800000
01-10 11:54:14.400: I/DEBUG(151): 1a02ff94 15302338 /data/app-lib/org.cocos.test7-2/libcocos2djs.so (spine::SkeletonRenderer::draw(cocos2d::Renderer*, cocos2d::Mat4 const&, unsigned int)+196)
01-10 11:54:14.400: I/DEBUG(151): 1a02ff98 00001530
01-10 11:54:14.400: I/DEBUG(151): 1a02ff9c 00000001
01-10 11:54:14.400: I/DEBUG(151): 1a02ffa0 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02ffa4 00000001
01-10 11:54:14.400: I/DEBUG(151): 1a02ffa8 1a0201c0
01-10 11:54:14.400: I/DEBUG(151): 1a02ffac 00000000
01-10 11:54:14.400: I/DEBUG(151): 1a02ffb0 1a020020
01-10 11:54:14.400: I/DEBUG(151): … …
01-10 11:54:14.400: I/DEBUG(151): #02 1a02ffc4 10512c96
01-10 11:54:14.400: I/DEBUG(151): 1a02ffc8 98800000
01-10 11:54:14.400: I/DEBUG(151): 1a02ffcc 10512c96
01-10 11:54:14.400: I/DEBUG(151): 1a02ffd0 98800000
01-10 11:54:14.400: I/DEBUG(151): 1a02ffd4 10512de1
01-10 11:54:14.400: I/DEBUG(151): 1a02ffd8 1a02fff8 [stack:7646]
01-10 11:54:14.400: I/DEBUG(151): 1a02ffdc 1a02fffc [stack:7646]
01-10 11:54:14.400: I/DEBUG(151): 1a02ffe0 9d6a02ef /system/lib/libwin.so
01-10 11:54:14.440: I/BootReceiver(640): Copying /data/tombstones/tombstone_05 to DropBox (SYSTEM_TOMBSTONE)
01-10 11:54:14.444: W/InputDispatcher(640): channel ‘53751e18 org.cocos.test7/org.cocos2dx.javascript.AppActivity (server)’ ~ Consumer closed input channel or an error occurred. events=0x9
01-10 11:54:14.444: E/InputDispatcher(640): channel ‘53751e18 org.cocos.test7/org.cocos2dx.javascript.AppActivity (server)’ ~ Channel is unrecoverably broken and will be disposed!
01-10 11:54:14.448: D/Zygote(155): Process 7631 terminated by signal (11)
01-10 11:54:14.448: I/ActivityManager(640): Process org.cocos.test7 (pid 7631) has died.
01-10 11:54:14.452: W/AudioService(640): AudioFocus audio focus client died

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