Sorry, ccsg.Node.init is removed. 错误

这个是偶发性的,不是每次都会出现 但是一旦出现 会卡死浏览器 ,谷歌浏览器会出 火狐浏览器好像没有出现过
ccc 1.4.2
调用信息:
n.(anonymous function) @ eruda.min.js:4
error @ deprecated.js:305
(anonymous) @ eruda.min.js:3
e @ eruda.min.js:2
a @ eruda.min.js:3
a @ eruda.min.js:3
a @ eruda.min.js:3
(anonymous) @ eruda.min.js:3
e @ eruda.min.js:2
a @ eruda.min.js:3
(anonymous) @ eruda.min.js:3
e @ eruda.min.js:2
a @ eruda.min.js:3
(anonymous) @ eruda.min.js:3
e @ eruda.min.js:2
a @ eruda.min.js:3
(anonymous) @ eruda.min.js:3
e @ eruda.min.js:2
a @ eruda.min.js:3
a @ eruda.min.js:4
v @ eruda.min.js:4
value @ eruda.min.js:4
e @ eruda.min.js:4
value @ eruda.min.js:5
value @ eruda.min.js:5
n.(anonymous function) @ eruda.min.js:4
setTongji @ JinHua.js:1439
onMesssage @ JinHua.js:1304
ButtonCheck @ JinHua.js:522
emit @ CCComponentEventHandler.js:150
emitEvents @ CCComponentEventHandler.js:117
_onTouchEnded @ CCButton.js:508
EventListeners.invoke @ event-listeners.js:72
_doDispatchEvent @ event-target.js:67
dispatchEvent @ event-target.js:323
_touchEndHandler @ CCNode.js:177
_onTouchEventCallback @ CCEventManager.js:507
_dispatchEventToListeners @ CCEventManager.js:632
_dispatchTouchEvent @ CCEventManager.js:552
dispatchEvent @ CCEventManager.js:1061
handleTouchesEnd @ CCInputManager.js:172
(anonymous) @ CCInputManager.js:563

eruda是creator在小屏设备上的debug工具,好像很久没更新了,有点不兼容,这些报错不代表你的游戏逻辑有错误。谷歌浏览器的开发者工具里你不要选模拟移动设备:

用Creator自带的分辨率切换工具:

可能是因为你打印了某些日志,导致 eruda 触发了 creator 的警告信息,如果有找到重现方式欢迎继续反馈~

Chrome里面打开这个模式:


把尺寸调小一点,刷新,就会开启eruda。然后控制台cc.log(cc.find(“Canvas”));就会报错了。

谢谢,我试着修复下

感谢反馈,这个问题将在 1.5 里面修复。