BK.MQQ.Account.getHeadEx(GameStatusInfo.openId, function (openId, imgPath) {
var image = new Image();
image.onLoad = function () {
var tex = new cc.Texture2D();
tex.initWithElement(image);
tex.handleLoadedTexture();
sprite.spriteFrame = new cc.SpriteFrame(tex);
}
image.src = imgPath;
});