新版本,图片资源加入场景失败 快点改改吧,我的哥
Failed to drop asset 928494be-49d2-4a61-b99a-fa4280fc5c3e, message: Error: [AssetLibrary] loading JSON or dependencies failed: undefined
at CCLoader. (E:\CocosCreator\resources\engine\cocos2d\core\platform\CCAssetLibrary.js:88:25)
at E:\CocosCreator\resources\engine\cocos2d\core\load-pipeline\CCLoader.js:190:38
at E:\CocosCreator\resources\engine\cocos2d\core\platform\utils.js:45:21
at _combinedTickCallback (internal/process/next_tick.js:67:7)
at process._tickCallback (internal/process/next_tick.js:98:9)
Failed to drop asset 928494be-49d2-4a61-b99a-fa4280fc5c3e, message: Error: [AssetLibrary] loading JSON or dependencies failed: undefined
at CCLoader. (E:\CocosCreator\resources\engine\cocos2d\core\platform\CCAssetLibrary.js:88:25)
at E:\CocosCreator\resources\engine\cocos2d\core\load-pipeline\CCLoader.js:190:38
at E:\CocosCreator\resources\engine\cocos2d\core\platform\utils.js:45:21
at _combinedTickCallback (internal/process/next_tick.js:67:7)
at process._tickCallback (internal/process/next_tick.js:98:9)
Failed to drop asset 928494be-49d2-4a61-b99a-fa4280fc5c3e, message: Error: [AssetLibrary] loading JSON or dependencies failed: undefined
at CCLoader. (E:\CocosCreator\resources\engine\cocos2d\core\platform\CCAssetLibrary.js:88:25)
at E:\CocosCreator\resources\engine\cocos2d\core\load-pipeline\CCLoader.js:190:38
at E:\CocosCreator\resources\engine\cocos2d\core\platform\utils.js:45:21
at _combinedTickCallback (internal/process/next_tick.js:67:7)
at process._tickCallback (internal/process/next_tick.js:98:9)
编译android的时候,蓝屏是怎么回事啊
今天从v1.3.1升级成了v1.3.2,项目打不开,场景和层级管理打不开,截图如下:
日志信息:
Error: This browser does not support webGL. Try using the canvas renderer
at WebGLRenderer._createContext (D:\Program Files\CocosCreator\resources\app.asar\node_modules\pixi.js\src\core\renderers\webgl\WebGLRenderer.js:185:15)
at new WebGLRenderer (D:\Program Files\CocosCreator\resources\app.asar\node_modules\pixi.js\src\core\renderers\webgl\WebGLRenderer.js:148:10)
at pixi-grid.ready (packages://ui-grid/widget/pixi-grid.js:1:1047)
at pixi-grid._invokeBehavior (app://bower_components/polymer/polymer-micro.html:356:4)
at pixi-grid._doBehavior (app://bower_components/polymer/polymer-micro.html:351:6)
at pixi-grid._readySelf (app://bower_components/polymer/polymer-mini.html:80:6)
at pixi-grid._ready (app://bower_components/polymer/polymer-mini.html:67:6)
at scene-view._readyClients (app://bower_components/polymer/polymer-mini.html:73:3)
at scene-view._ready (app://bower_components/polymer/polymer-mini.html:65:6)
at scene-view._tryReady (app://bower_components/polymer/polymer-mini.html:56:6)
Error: The renderer doesn’t support the renderMode 2
at Object._initRenderer (D:\Program Files\CocosCreator\resources\engine\cocos2d\core\CCGame.js:645:19)
at Object.prepare (D:\Program Files\CocosCreator\resources\engine\cocos2d\core\CCGame.js:343:18)
at D:\Program Files\CocosCreator\resources\engine\cocos2d\core\CCGame.js:401:18
at _afterEngineLoaded (D:\Program Files\CocosCreator\resources\engine\CCBoot.js:163:32)
at _load (D:\Program Files\CocosCreator\resources\engine\CCBoot.js:171:9)
at Object.cc.initEngine (D:\Program Files\CocosCreator\resources\engine\CCBoot.js:223:21)
at Object.prepare (D:\Program Files\CocosCreator\resources\engine\cocos2d\core\CCGame.js:400:12)
at Object.run (D:\Program Files\CocosCreator\resources\engine\cocos2d\core\CCGame.js:431:14)
at EditorEngine.createGame (D:\Program Files\CocosCreator\resources\app.asar\editor\page\scene-utils\editor-engine\editor-engine.js:1:1695)
at EditorEngine.init (D:\Program Files\CocosCreator\resources\app.asar\editor\page\scene-utils\editor-engine\editor-engine.js:1:1172)
TypeError: Cannot read property ‘size’ of undefined
at svg-gizmos-view.resize (app://editor/page/gizmos/view/svg-gizmos-view.js:1:794)
at scene-view._resize (file:///D:/Program%20Files/CocosCreator/resources/app.asar/editor/builtin/scene/panel/scene-view.js:1:2323)
at file:///D:/Program%20Files/CocosCreator/resources/app.asar/editor/builtin/scene/panel/scene.js:1:1691
刚在网上查说是驱动程序问题,但是我上午用v1.3.1还是正常的,重启电脑重装了v1.3.2还是不行。我是win7系统。是我的问题吗?
补充:我刚把v1.3.2又卸载了,重装了v1.3.1,一切正常。
Cocos Creator 调用socket.io时,如果服务器主动disconnect的话,程序会直接退出
Simulator: Notify data len 2 to Cocos thread.
Simulator: close: WebSocket (0A433AC8) was closed, no need to close it again!
Simulator: JSB SocketIO::SIODelegate->fireEventToScript method called from native with name ‘disconnect’ data:
Simulator: In the destructor of WebSocket (0A433AC8)
390
Simulator: In t
Simulator: he destructor of WebSocket (0A433AC8)
Simulator: In the destructor of WebSocket (0A433AC8)
1559
Simulator: In the destructor of
我的也是,亲,你的这个问题解决没!!!着急!
替换成1.4.2
编辑JS文件 出现错误:TypeError: Cannot read property ‘aceEditor’ of null
启动不了编辑器。
text-downloader.js:55 GET http://localhost:7456/res/import/4e/4efdc35e-8803-4698-b585-7cc8d1c5ab5e.json 404 (Not Found)
这个错误该怎么解决
大概是uuid变了。所有更名要在cc中进行,在其他地方更名会出现错误
我想问一下CCC开发团队,难道你们没有BugReport机制吗?
CCC编辑器发生了什么不可描述的问题,你们后台收集上报,下个版本默默修掉哇
另外强烈建议CCC支持只读文件,你们试一下把asset目录下的所有文件设置为只读看看,打开CCC卡死,关都关不掉。
还有,如果发生了UUID冲突的情况,也麻烦可以fix一下,不要光提示不修复哇
然后,你懂的,Project视图的文件看不见了,呵呵
cocos creator 1.9.3/2.0.0
编辑器经常 刚打开时前面几次改动没啥问题
后面就会莫明其妙的假死,点击有响应,部分和项目无关的按钮能正常弹出二级界面.
点击项目文件 数据界面会变,日志没报错且能清除,
但无法保存当前场景或预制资源,也不能切换,动画节点也不能编辑播放,编辑器关闭不了
任务管理器查看发现CUP没见有多大的消耗 文件读写也没有
这个问题只有在大的项目上才有出现,小项目和官方demo都没这问题